//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 CameraPositionVS;
//   float4 FOGINSCAttering[4];
//   float4 FogMaxHeight;
//   float4 InvMaxTesselationLevel_ZScale;
//   float4 InvTerrainSize_SectionBase;
//   float4x4 LocalToView;
//   float4x4 LocalToWorld;
//   float4 SharedFogParameter0;
//   float4 SharedFogParameter1;
//   float4 SharedFogParameter2;
//   float4 SharedFogParameter3;
//   float3 TemporalAAParameters;
//   float3 TerrainLayerCoordinateOffset;
//   float4 TessellationDistanceScale;
//   float4x4 ViewProjectionMatrix;
//   float bUseExponentialHeightFog;
//
//
// Registers:
//
//   Name                          Reg   Size
//   ----------------------------- ----- ----
//   ViewProjectionMatrix          c0       4
//   CameraPositionVS              c4       1
//   LocalToWorld                  c6       4
//   LocalToView                   c10      4
//   FOGINSCAttering               c14      4
//   TemporalAAParameters          c18      1
//   TerrainLayerCoordinateOffset  c19      1
//   InvMaxTesselationLevel_ZScale c20      1
//   InvTerrainSize_SectionBase    c21      1
//   TessellationDistanceScale     c22      1
//   SharedFogParameter0           c23      1
//   SharedFogParameter1           c24      1
//   SharedFogParameter2           c25      1
//   SharedFogParameter3           c26      1
//   bUseExponentialHeightFog      c27      1
//   FogMaxHeight                  c28      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c29, 0, -1, 256, -32768
    def c30, 16384, 16384, 0.5, 0.00999999978
    def c32, 4096, 4096, 0.00100000005, 0
    def c31, 8192, 8192, 0.499000013, 0.5
    def c33, 0, 4096, 0, 0
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_binormal v3
    dcl_texcoord o0.xyz
    dcl_texcoord1 o1.xy
    dcl_texcoord4 o2
    dcl_texcoord6 o3
    dcl_texcoord5 o4
    dcl_position o5
    mad r0.x, v0.w, c29.z, v0.z
    add r0.x, r0.x, c29.w
    mul r0.x, r0.x, c20.y
    mul r0.yz, c20.x, v0.xxyw
    mul r0.w, r0.z, c11.z
    mad r0.w, c10.z, r0.y, r0.w
    mad r0.w, c12.z, r0.x, r0.w
    add r0.w, r0.w, c13.z
    frc r1.x, v2.x
    add r1.x, -r1.x, v2.x
    mova a0.x, r1.x
    mov r1.x, c29[a0.x].x
    mad r0.w, r0.w, c22.x, -r1.x
    rcp r1.x, c29[a0.x].y
    mul_sat r0.w, r0.w, r1.x
    mad r1.x, v2.w, c29.z, v2.z
    add r1.x, r1.x, c29.w
    mul r1.y, r1.x, c20.y
    add r1.z, -r0.w, -c29.y
    lrp r2.x, r0.w, r1.y, r0.x
    mul r3, r0.z, c7
    mad r3, c6, r0.y, r3
    mad r2, c8, r2.x, r3
    add r2, r2, c9
    mul r3, r2.y, c1
    mad r3, c0, r2.x, r3
    mad r3, c2, r2.z, r3
    mad r3, c3, r2.w, r3
    mul r0.y, r3.w, c18.z
    mad r3.xy, r0.y, c18, r3
    mad r0.y, r1.x, c20.y, -r0.x
    mad r0.z, r0.y, r0.w, r0.x
    mov r1.x, c20.x
    mad r0.xy, v0, r1.x, c21.zwzw
    add o0.xyz, r0, c19
    add r0.xy, r0, c30.z
    mul o1.xy, r0, c21
    mul r0.xy, r0.w, v3
    mad r0.xy, v1, r1.z, r0
    mul r0.xy, r0, c20.y
    mov r0.zw, c29_abs.xyyx
    nrm r1.xyz, r0.zwxw
    nrm r4.xyz, r0.wzyw
    mul r0.xyz, r1.zxyw, r4.yzxw
    mad r0.xyz, r1.yzxw, r4.zxyw, -r0
    mad r5.xyz, r2, -c4.w, c4
    mul r5.xy, r5, c20.zwzw
    dp3 r6.x, r5, c6
    dp3 r6.y, r5, c7
    dp3 r6.z, r5, c8
    dp3 o3.x, r1, r6
    dp3 o3.y, r4, r6
    dp3 o3.z, r0, r6
    abs r0.x, c27.x
    if_lt -r0.x, r0.x
      add r0.xyz, r2, -c4
      dp3 r0.w, r0, r0
      rsq r0.w, r0.w
      rcp r1.x, r0.w
      add r1.x, r1.x, -c23.w
      max r1.x, r1.x, c29.x
      mul r1.x, r1.x, c23.x
      slt r1.y, c30.w, r0_abs.z
      lrp r2.w, r1.y, r0.z, c30.w
      mul r1.y, r2.w, -c23.y
      exp r1.y, r1.y
      add r1.y, -r1.y, -c29.y
      mul r1.z, r2.w, c23.y
      rcp r1.z, r1.z
      mul r1.y, r1.z, r1.y
      mul r1.x, r1.y, r1.x
      mul r0.xyz, r0.w, r0
      dp3 r0.x, c26, r0
      mad r0.x, r0.x, -c31.z, c31.w
      pow r1.y, r0.x, c23.z
      mov r0.xyz, c25
      add r0.xyz, -r0, c24
      mad r0.xyz, r1.y, r0, c25
      exp r0.w, -r1.x
      min r0.w, r0.w, -c29.y
      max r0.w, r0.w, c24.w
      add r1.x, -r0.w, -c29.y
      mul o2.xyz, r0, r1.x
      mov o2.w, r0.w
    else
      add r0.xyz, r2, -c4
      dp3 r0.x, r0, r0
      rsq r0.x, r0.x
      rcp r0.x, r0.x
      mov r1.z, c4.z
      add r2, -r1.z, c26
      sge r0.y, c32.z, r0_abs.z
      lrp r1.x, r0.y, c32.z, r0.z
      rcp r0.y, r1.x
      mul_sat r2, r0.y, r2
      add r1, -r1.z, c28
      mul_sat r1, r0.y, r1
      add r0, r0.x, -c25
      max r0, r0, c29.x
      add r1, -r2, r1
      mul r0, r0, r1_abs
      slt r1, r0, c24
      mul r0, r0, c23
      exp r2.x, r0.x
      exp r2.y, r0.y
      exp r2.z, r0.z
      exp r2.w, r0.w
      mul r0, r1, r2
      mad r1, r1, r2, c29.y
      mul r2.xyz, r1.x, c14
      mov r2.w, r0.x
      mul r2, r0.y, r2
      mad r2.xyz, r1.y, c15, r2
      mul r2, r0.z, r2
      mad r2.xyz, r1.z, c16, r2
      mul r0, r0.w, r2
      mad o2.xyz, r1.w, c17, r0
      mov o2.w, r0.w
    endif
    mov o3.w, -c29.y
    mov r12, r3
    mov o5, r3
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o4, r12

// approximately 130 instruction slots used
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